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  1. Room

    ... page:  Objects Description A room is a primitive design object. It is a region that assists in the placement ... You can also create a new room object by adding a new Room Definition design rule. Placement The procedure involved to obtain ...

    admin - 05/14/2014 - 20:39

  2. Room

    ... page:  Objects Description A room is a primitive design object. It is a region that assists in the placement ... You can also create a new room object by adding a new Room Definition design rule. Placement The procedure involved to obtain ...

    admin - 09/13/2017 - 15:32

  3. Room Definition

    ... in. Constraints Constraints for the Room Definition rule. Room Locked - allows you to lock the room in ...

    admin - 02/27/2014 - 11:58

  4. Room Definition

    ... in. Constraints Constraints for the Room Definition rule. Room Locked - allows you to lock the room in ...

    admin - 09/13/2017 - 15:32

  5. Edit Room Definition

    ... Parent page: PCB Dialogs The Edit Room Definition Dialog. Summary The  Edit Room Definition  dialog ...

    admin - 09/13/2017 - 15:32

  6. Edit Room Definition

    ... Parent page: PCB Dialogs The Edit Room Definition Dialog. Summary The  Edit Room Definition  dialog ...

    admin - 11/06/2013 - 09:54

  7. Wrap Single Room Around Components Bounding Rect

    ... Applied parameters:   ContextObject=Room|Mode=Fit_Rectangle Summary This command is used to modify the room ... the components, temporarily disable the associated Room Definition rule in the PCB Rules and Constraints Editor dialog. A room ...

    admin - 11/06/2013 - 09:54

  8. Wrap Single Room Around Components Bounding Rect

    ... Applied parameters:   ContextObject=Room|Mode=Fit_Rectangle Summary This command is used to modify the room ... the components, temporarily disable the associated Room Definition rule in the PCB Rules and Constraints Editor dialog. A room ...

    admin - 09/13/2017 - 15:32

  9. Create Room From Components Non Ortho

    ... Summary This command is used to create a non-orthogonal room from selected components. First, ensure that all components that you wish ... A polygonal (non-orthogonal) room is then created, the definition of which is defined to associate the created component class. The ...

    admin - 11/06/2013 - 09:54

  10. Create Room From Components Ortho

    ... This command is used to create an orthogonal (or 'L' shaped) room from selected components. First, ensure that all components that you wish ... A polygonal (orthogonal) room is then created, the definition of which is defined to associate the created component class. The ...

    admin - 11/06/2013 - 09:54

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